Andrew is a seasoned producer, designer and entrepreneur in the games and software development industry. He has been leading teams and designing VR experiences, mobile games, apps, educational software, browser games, toys and technology products since 2007. He has worked on projects for industry leading entertainment companies such as Ubisoft, Lego, Hasbro, Disney and international brands such as Toy Story, The Transformers, NCIS and Agatha Christie’s Poirot.
In his current role as Product Owner and designer for Immersive VR Education, he is responsible for managing a team developing a revolutionary virtual reality education and training platform called ENGAGE. He has also contributed as a designer to several other VR titles, including Titanic VR, Apollo 11 (Oculus Quest) and Raid on the Ruhr.